ECCV 2026 Workshop

Force-Grounded, Cross-View
Articulated Manipulation

Bridging what is seen, what is done, and what is felt for multimodal, physically grounded human-robot interaction.

Malmö, Sweden · ECCV 2026 Sep 9th, Afternoon Workshop
Articulated Manipulation Force & Tactile Sensing Egocentric AI Robot Learning

About the Workshop

Providing robots with the ability to manipulate articulated objects (doors, drawers, tools, containers) remains a central challenge in robotics. A key bottleneck is the lack of large-scale, multimodal datasets that simultaneously capture what is seen, what is done, and what is felt during real physical interaction. Especially touch, tactility, and force feedback are so far underrepresented in available datasets and methods, yet critical for robust robotic deployment.


This workshop brings together the manipulation, egocentric vision, and robot learning communities to discuss emerging challenges in force-grounded, cross-view articulated manipulation. As a focus point, we host a public challenge based on the Hoi! dataset, which directly addresses challenges in embodiment transfer and force-grounding by providing synchronized visual, force, and tactile streams across human and robot embodiments.

Half-day Event
In-person with hybrid remote access via Zoom for registered participants.
4 Keynote Speakers
To be announced.
Dataset Challenge
Two competition tracks on articulation estimation and force prediction.

Important Dates

All deadlines are 23:59 AoE (Anywhere on Earth).

Paper Submission

Submission opens June 16, 2026
Submission deadline August 1, 2026
Notification to authors August 7, 2026
Camera-ready deadline August 15, 2026

Competition

Competition opens July 1, 2026
Submission deadline August 21, 2026
Decisions to participants September 1, 2026

Call for Papers

We welcome submissions on topics related to force-grounded manipulation, tactile sensing, and interaction understanding. The workshop accepts full-length papers (8 pages) and extended abstracts (4 pages), excluding references, in ECCV 2026 format. Authors of accepted submissions will be invited to present at the poster session. Accepted full-length papers will be included in the workshop proceedings. Submissions must be anonymized for double-blind review.

Topics of Interest

Submission Guidelines

  • Follow the official ECCV 2026 author kit.
  • Full papers: up to 8 pages of content + unlimited pages for references. Included in proceedings.
  • Extended abstracts: up to 4 pages of content + references. Non-archival.
  • Submissions must be anonymized (double-blind review).
  • All accepted submissions will be invited for a poster presentation; top papers may be selected for oral spotlight talks.
  • All accepted authors will be asked to provide a 5-minute spotlight video for the workshop website.

Submit

Invited Speakers

Speakers will be announced soon.

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Dataset Challenge

The workshop challenge is centered around the Hoi! dataset and evaluates two concrete tasks on prepared egocentric interaction clips. Both tracks use the same evaluation split: 40 object interactions from kitchen_9 and kitchen_16, organized as sequence IDs such as kitchen_9_obj1. RGB clips and public metadata are provided to participants; hidden ground truth is kept on Codabench.

T1 — Articulation Estimation

Given short head-mounted RGB clips of a human hand interacting with furniture, predict the articulation model for each interacted object.

  • Input: Per-sequence RGB frames and camera intrinsics.
  • Level 1: Joint type classification — revolute or prismatic (type accuracy).
  • Level 2: Joint axis direction estimation, in the first RGB camera frame: x right, y down, z forward (mean / median axis angle error, sign-invariant).

T2 — Force Prediction

Given egocentric RGB clips from the gripper recording, predict scalar interaction force targets derived from the synchronized force/torque sensor.

  • Input: Head-mounted aria_human RGB clips from the gripper modality.
  • Level 1: Peak resultant contact force max_force_n (Newtons) — the maximum of the force magnitude over the interaction.
  • Level 2: Contact-gated mechanical work work_j (Joules) — the energy transferred to the object, W = ∫ F·v dt over the contact phase: instantaneous power (force · end-effector velocity) integrated over time, i.e. force × distance moved along the motion. It rewards getting both how hard and how far right (two interactions can share a peak force but differ in work).
  • Metrics: MAE (primary), median AE, RMSE, and mean relative error. Lower is better.
Articulation task: Level 1 joint type classification and Level 2 axis direction estimation
Articulation task at a glance. Two egocentric examples — a revolute joint (a door that rotates about its axis) and a prismatic joint (a drawer that slides along its axis) — each with the joint axis drawn on the frame. Level 1 predicts the joint type (revolute or prismatic); Level 2 predicts the 3-D axis direction [x, y, z] in the first RGB camera frame. (Shown on a non-evaluation scene, so no challenge ground truth is revealed.)
Force task: Level 1 peak force and Level 2 work on one interaction's force signal
Force task at a glance. Top — force vs time: three axis components plus the black resultant ‖F‖; Level 1 predicts the peak resultant force (red ★). Bottom — force along motion vs distance: Level 2 predicts the work, the shaded area W = ∫ F·dx (force × distance moved along the motion, in Joules). Only the contact phase is scored. The x-axes make the distinction explicit: the area under force-vs-time would be impulse (N·s) — work is the area under force-vs-distance.

Evaluation Split

The prepared split contains four subsets: kitchen_9 objects 1-7 and 8-14, plus kitchen_16 objects 1-8 and 9-27. Only the first interaction window per object is evaluated.

Submission File

Upload a zip containing a single root-level file named exactly predictions.json. Do not place it inside a parent folder, and do not name it ground_truth.json.

JSON Keys

  • T1: { "type": "...", "axis": [x, y, z] }
  • T2: { "max_force_n": n, "work_j": j }
To be eligible for a prize, participants must provide code that can reproduce their results and commit to releasing it as open-source.
Competition opens July 1, 2026 · Submission deadline Aug. 21, 2026 · Results announced Sept. 1, 2026

Workshop Schedule

Preliminary half-day program. Times will be finalized closer to the event.

8:15 – 8:30
Welcome & IntroductionIntro
Opening remarks and workshop overview by the organizers.
8:30 – 9:15
Keynote 1Keynote
Speaker TBD
9:15 – 10:00
Keynote 2Keynote
Speaker TBD
10:00 – 10:30
Oral Spotlights + Challenge WinnersOrals
2 oral spotlight presentations from accepted papers, followed by challenge winner announcements.
10:30 – 11:00
Poster Session & Coffee BreakPostersBreak
Interactive poster session with coffee.
11:00 – 11:45
Keynote 3Keynote
Speaker TBD
11:45 – 12:30
Keynote 4Keynote
Speaker TBD
12:30 – 12:40
Closing RemarksClosing
Awards, acknowledgements, and wrap-up.

Organizers

ETH Zurich University of Freiburg University of Bonn Microsoft Meta